The specialized course “Exercise for Health” is designed to provide learners with the knowledge and skills necessary to work effectively as professionals in the field of exercise for health services. This course covers various topics related to exercise programming, health assessment, nutrition, behavior change, and program management. It includes both theoretical and practical components to ensure that learners can apply their knowledge in real-world settings.

By the end of the course, learners will be well-prepared to work as Exercise for Health Specialists and positively impact individuals’ health and well-being through exercise programs and physical activity.

  • Course Duration: 6 months (100–120 guided learning hours)
  • Course Fee: 450 Euros

Course Curriculum

  • Section 1 – The Role of Exercise for Health Specialists (Total: 3 hours)
  • Section 2 – Functional Anatomy (Total: 10 hours)
  • Section 3 – Physiology and Pathophysiology (Total: 20 hours)
  • Section 4 – Nutrition for Health (Total: 10 hours)
  • Section 5 – Psychosocial Aspects of Health and Fitness: Changing Health Behaviors (Total: 20 hours)
  • Section 6 – Health and Fitness Assessment: Data Collection and Analysis (Total: 10 hours)
  • Section 7 – Training Adaptations, Exercise Program Design, and Planning for Individuals with Controlled Medical Conditions (Total: 20 hours)
  • Section 8 – Participant Management and Program Management (Total: 7 hours)

Internship

During the final two months of the course, learners will undertake an internship to apply the knowledge and skills acquired throughout the program in a practical setting. This internship provides hands-on experience in working with participants, designing exercise programs, conducting assessments, and managing exercise-for-health programs.


Assessment Methods

Learners’ understanding and skills in each section are evaluated through various assessment methods, including written assessments, portfolio assessments, case studies, presentations, practical assessments, observation, role-playing, group activities, and online tests.

Knowledge And Skill

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